CPU AND GPU RENDERING
Powerful CPU and GPU rendering built for the demands of high-end production. V-Ray GPU CUDA renders on CPUs as well as GPUs to take full advantage of all hardware.
Automatically remove noise and reduce render times with V-Ray or NVIDIA AI denoiser.
Render scenes directly to the cloud with a push of a button.
You can stop your render at any point and pick up where you left off.
Easily isolate textures, materials and geometry to help debug large shading networks in V-Ray IPR and V-Ray GPU IPR.
LIGHTING & ILLUMINATION
Faster, cleaner and more accurate rendering in scenes containing many lights and image-based environment lighting.
LIGHTING ANALYSIS TOOLS
Accurately measure the light levels in your scene using the lighting analysis tools.
Simulate any type of natural, artificial, or image-based lighting with a wide range of light types.
Choose from several global illumination options – exact, approximate or a hybrid of both.
CAMERAS AND OPTICAL EFFECTS
Fast and accurate simulation of real-world camera lens effects like bloom and glare with dust and scratches. Fine-tune lens effects interactively while you render.
POINT & SHOOT CAMERA
Perfect renders are as easy as taking a snapshot with the Automatic Exposure and White Balance settings.
Real-world camera controls let you work like a photographer. Render images with detailed depth of field and cinematic motion blur.
Experience your project in virtual reality. Create content for popular VR headsets with 6x1 cubic and spherical stereo camera types.
PHYSICAL HAIR MATERIAL
Render more realistic-looking hair with accurate highlights. Use melanin color as a base and Glint and Glitter controls for additional highlights.
The V-Ray Material adds support for PBR shaders with the Metalness reflection controls.
PHYSICALLY BASED MATERIALS
From multilayered car paint to accurate subsurface scattering and in the aLsurface shader, you can create any material imaginable.
V-RAY TOON SHADER
Quickly add cartoon and cel-shading effects to your 3D projects.
VRSCANS MATERIAL LIBRARY SUPPORT
1000+ scanned materials. Import and render directly in V-Ray.
Work with production-ready, multi-resolution tiled textures from your favorite applications, like MARI, Mudbox and ZBrush.
Quickly apply seamless textures without UVs.
Generate perfectly smooth edges at render-time — with no extra modeling.
Render massive scenes with proxy objects. V-Ray proxies also support layered alembic files and efficiently replace complex scene geometry and load only at render time.
CLIPPER WITH RENDER-TIME BOOLEANS
Create complex cutaways and sections using any mesh object.
HAIR & FUR
Render realistic hair efficiently and flicker-free. V-Ray includes procedural fur, optimized hair shaders, and supports 3ds Max Hair And Fur, HairFarm and Ornatrix.
Create unique geometry like infinite planes, metaballs and isosurfaces, particles, and object cutaways with render-time booleans.
ATMOSPHERIC & VOLUMETRIC EFFECTS
Render fog, smoke and atmospheric effects that respond correctly to light. Bring in volume grid caches from Houdini, FumeFX and Phoenix FD.
Simulate natural-looking skies with realistic atmospheric depth.
Choose from nearly 40 unique beauty, utility and matte passes to give you more control over your rendered images in compositing.
Auto-create ID mattes with support for transparency, depth of field and motion blur.