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Flexible network rendering
Take advantage of running several simulations on several different network machines.
Easy to manage
Run a simulation without a user interface on a local or remote machine using Backburner, Deadline, or another render manager.
Efficient
Keep working and offload simulation tasks to other machines.
Cost-effective
Simulation nodes are an affordable way to speed up simulation workflow.
Universal
Simulation node licenses support both Phoenix for 3ds & Phoenix for Maya.
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